Just a quick post. I’ve been working on trying to get the lasso to behave. As you can see it’s all over the place:
There are two things Im trying to achieve. First, when firing the lasso, Id like a nice fluid response. Second, when the lasso captures an object, Id like the lasso to become more directional making it easier for the player to move or toss objects with precision. These two traits seem to juxtapose one another.
I’m starting to think that the lasso spring system might be overly complicated. The looping part of the lasso is pretty messed up as well.
Take it easy.