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Slab Collision

 
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GustavoGripe



Joined: 01 Feb 2010
Posts: 1

PostPosted: Mon Feb 01, 2010 5:41 am    Post subject: Slab Collision Reply with quote

Hello everybody,

I did tonight my firsts tests with Blastcode and it's seems awesome.
But I can't fix a problem and guess you guys can help me:

Why my slabs are "half-crossing" my ground when I setup a collision plane for the particules?
Its like the hit point is just in middle of my brick.

Anybody can help me?

Tnx,

Gustavo
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capital
Site Admin


Joined: 04 Nov 2005
Posts: 342

PostPosted: Sun Feb 07, 2010 2:11 pm    Post subject: Reply with quote

This behavior is typical of using the particle solver. This is because particles are used for collisions and they have no shape information. If you need more accurate collisions, you must use the rigid body solver instead. Rigid body solvers use the shape of an object.

Hope this helps.

Jim
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