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smashing one slab with primary debris mesh of another slab

 
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tettoffensive



Joined: 29 Jan 2010
Posts: 1

PostPosted: Fri Jan 29, 2010 9:14 pm    Post subject: smashing one slab with primary debris mesh of another slab Reply with quote

I have a roof that gets smashed and the primary debris falls down to the floor which I would like to smash the floor which is another slab/damage mesh. I was trying this by setting up the primary debris mesh as a collision object with the softbody particles of the floor mesh. But this didn't seem to work (maybe because the primary debris mesh is a dynamically created mesh).

Any thoughts on how to set something like this up?

(otherwise, I'll just manually put explosives to fake these collisions)
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mayanic



Joined: 13 Feb 2010
Posts: 8

PostPosted: Sat Feb 13, 2010 10:26 am    Post subject: Reply with quote

I also try to achieve kind of the same effect. When using the rigidBodySolver I'm able to make my primary debris colliding with external rigidBodies - altough they just collide but do not interact with each other (exploding debris don't push and initialize other rB simulations).
I also tried to separate the primary debris and attach rB to them (externalRB within blastcode as well as standard maya ones) but it seems that blastcode runs too unstable when doing so . . .

Idea
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