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Locator Explosive and Fragments Position

 
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d3m0ni0



Joined: 19 Feb 2008
Posts: 1

PostPosted: Wed Feb 20, 2008 12:22 pm    Post subject: Locator Explosive and Fragments Position Reply with quote

Hi everybody,
I have a simulation with an explosive locator pushing a bit of asphalt fragments. The problem is they just get back to their initial position after the locator has moved on: is there a way to make them stay in the altered position?

I hope I made myself clear... thanks in advance,
Giuliano
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hdrifan



Joined: 18 Feb 2008
Posts: 24

PostPosted: Wed Feb 20, 2008 7:02 pm    Post subject: Reply with quote

do u want something like save initial state?
________
buy volcano vaporizer


Last edited by hdrifan on Fri Feb 04, 2011 2:16 am; edited 1 time in total
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lxdengar



Joined: 14 Nov 2007
Posts: 20

PostPosted: Wed Feb 20, 2008 7:23 pm    Post subject: Reply with quote

Sounds like in the BlastSurface Node, you need to turn on the "preserve cracks flag".
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hdrifan



Joined: 18 Feb 2008
Posts: 24

PostPosted: Fri Feb 29, 2008 1:59 am    Post subject: Reply with quote

I am having the same problem Rolling Eyes

"preserve cracks flag" is this part of the slab node?
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Last edited by hdrifan on Fri Feb 04, 2011 2:18 am; edited 1 time in total
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hdrifan



Joined: 18 Feb 2008
Posts: 24

PostPosted: Tue Mar 04, 2008 1:06 am    Post subject: Reply with quote

By the way i found it is part of the explosive but in the next tab not in the main UI just look for "BlastSurface"

or a quick way to find it

select -r BlastSurface1
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Last edited by hdrifan on Fri Feb 04, 2011 2:18 am; edited 1 time in total
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imanskoi



Joined: 22 Apr 2010
Posts: 3
Location: philippines

PostPosted: Thu Apr 22, 2010 6:02 pm    Post subject: Reply with quote

nice im having the same problem about this too.glad i stumbled across this thread. tnx for the tip guys.
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