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glue objects mass

 
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coffeestains



Joined: 23 May 2011
Posts: 11

PostPosted: Mon May 23, 2011 3:46 pm    Post subject: glue objects mass Reply with quote

Hi! every one !
I a brand new user of BC... struglling with a problem . I have a model of a building to blast ... so it a poly model. Ive shatter it all down to small pieces and made them glue objects , using derises as extra chunks of concrete ect ... my problem is .. how is mass of a glue object calculated , coz some how i cant get them to work fine . debrieses are ok , but glue objects act strange it terms of mass.
Please let me know if anybody know .
Thank you in advance
all the best .
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capital
Site Admin


Joined: 04 Nov 2005
Posts: 342

PostPosted: Fri May 27, 2011 5:13 pm    Post subject: Reply with quote

Mass is computed based on object volume and the density value. It's how the PhysX solver likes it.

Jim
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coffeestains



Joined: 23 May 2011
Posts: 11

PostPosted: Fri Jun 03, 2011 9:25 am    Post subject: Reply with quote

THX Jim!
Ill get into testnig that ....symulation still sometimes doesnt feel right Wink
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